Talk:The Getaway (video game series)

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Sorted[edit]

Iv'e re-done the whole page!=D I think it's up to scratch, add or change anything if you find any updates and/or mistakes, thanksCaprinoe (talk) 23:01, 27 October 2009 (UTC)[reply]

Mess[edit]

This article is a mess. And why the heck is all the Getaway games in one article? It doesn't make sense at all.

Agreed this is really awful. I'm giving it a scout throught but this is one article that is in dier need of attention! RuSTy1989 (talk) 23:53, 15 April 2008 (UTC)[reply]

Getaway port for the PSP[edit]

Since the Sony PlayStation Portable (PSP) was first announced, there was talk of exactly what titles would be gracing the system at launch. There were strong "rumours" that one of these titles would be a version of The Getaway, or at least a title that would feature the same environment (if only because of the huge expense Sony Computer Entertainment Europe (SCEE) had gone to in creating a virtual central London). Some of these reports [1] have never been backed up by any facts, published & transcibed interviews [2] with members of SCEE, or even press statements. However, The Getaway is a significant franchise and of major importance to the huge Playstation brand. It would seem unlikely that there have not been attempts to port some sort of version over to Sony's handheld. If one is indeed in the works, SCEE may have learnt their lesson from the first game and intend to keep the project secret for as long as possible.


Something that may have held a PSP Getaway title back is the disc streaming that the PlayStation 2 version is constantly performing. The drain that such an approach would put on the PSP battery would be a huge problem. Third party PSP developers are required by their TRC's to access the PSP's UMD as little as possible, in order to prolong play time (and thus not give the handheld a reputation as being impractical for on-the-go use).


Therefore, it can only be assumed that the game structure has been modified, by splitting the city map from the PS2 versions, into separate, smaller areas. This would have two major implications on the nature of the title: less of a focus on cross town driving (perhaps with more on foot, street action) and the accommodation of multi-player modes, both co-ops and deathmatches.


The fact that the game is supposed to be titled "The Getaway: Gangs of London", gives credence to this theory. By focusing on several gangs fighting a turf war across London, it re-shapes the title into an urban battleground game. Control of individual areas would be the main emphasis, making the title less of a narrative driven experience, such as the Driver and Grand Theft Auto series.

While there is a Strategy based side game where the player chooses a gang nad simply takes over London, district by district, the Main Game seems very narratively driven. In the Side Game, the player is given a turn in which to equip their gang, move into different territories etc and then the computer AI is given a turn in which to do the same - the idea being to "outwit" the computer AI through clever use of strategy. However in the Main Game, each mission is linked with a series of comic-book style story boards which the tell the story of and are unique to each individual gang.

Major Cleanup required[edit]

This article requires a major clean up. My Suggestions:

- Provide boxart for all four games.

- Detailed Summary of all the games.

- Character Page.

- Detailed Plot information for all the games.

RedEyesMetal 19:21, 12 September 2006 (UTC)[reply]

I wouldn't call that a clean-up, as it sounds like you'll be doing a whole lot more adding than editing. I think the last character page was deleted by admins hell-bent on eliminating "cruft," so don't be surprised if yours gets the same treatment. Plot information regarding the original game is already very detailed, I saw to that myself. Other than that, feel free to do as you please. Gamer Junkie 21:04, 12 September 2006 (UTC)[reply]

Split[edit]

This article really is a mess, and needs lots of cleaning up. I suggest splitting the article into the two games. That way, it will be easier to clear up, and the main series page does not have to be so cluttered. I think it was a bad idea to have the two game pages in one in the first place. Most video game series articles just link off to the games (including sequels & expansions), however related they are, so I cannot see why they are together in one big place at all. My proposal is to give The Getaway and Black Monday both their own articles, and just have them linked off from the series page.--EclipseSSD (talk) 17:18, 9 April 2008 (UTC)[reply]

I'll try and do this now. This talk page hasn't been edited in a while so it'd indicate this will be 'non-controversial' move and split of two pages. If both of the games plots were to be expanded, I'm sure that the page would be very long indeed. Rudget 13:00, 1 August 2008 (UTC)[reply]

removed beacuse it was awful[edit]

Some features of the game were designed to resemble that of ITV1's The Bill, in that the police station was named Snow Hill, and it's callsign was OS (Oscar Sierra), whereas the fictional police station in The Bill is known as Sun Hill, and it's callsign is SO (Sierra Oscar).

The above statment is wrong to a degree as Snow Hill Police Station is an actual real life police station in Snow hill ec1 and the writers of The Bill probaly made up there fictional version after it.The Series is filmed in and around the areas of E1 and EC postcodes in london. The area Sun Hill in The Bill is fictional as well."

Removed that beacuse it contradicted itself. I thought about rewording it but it would ended up.

"Some parts are not moddeled on the bill. The bill mimicks real life which the getaway copys."

This is unnessary and completely pointless!

RuSTy1989 (talk) 23:52, 15 April 2008 (UTC) (sorry for spelling above its really late)[reply]