Gathering of Developers

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Gathering of Developers, Inc.
Gathering (2003–2004)
Company typeSubsidiary
IndustryVideo games
FoundedJanuary 13, 1998; 26 years ago (1998-01-13) in Dallas, US
Founder
DefunctSeptember 9, 2004; 19 years ago (2004-09-09)
FateFolded into Global Star Software
Headquarters,
US
ParentTake-Two Interactive (2000–2004)

Gathering of Developers, Inc. (shortened as G.O.D. or GodGames, and branded as Gathering between 2003 and 2004) was an American video game publisher based in New York City. Founded by Mike Wilson and associates in January 1998 and originally based in Dallas, the company was acquired by Take-Two Interactive in May 2000. Between May 2000 and March 2001, Gathering of Developers also operated a division, On Deck Interactive, which acted as their mass market label. In August 2001, Take-Two Interactive closed Gathering of Developers' Dallas headquarters and moved the label in-house, to New York City. The label was shut down in September 2004, with all assets consumed by Global Star Software.

History[edit]

Gathering of Developers was announced by Mike Wilson in 1997, with the official opening scheduled for January 1998.[1] Wilson had previously been the CEO of Ion Storm, a video game developer.[2] Wilson's stated vision for the company was to have a video games publisher run by experienced developers rather than marketeers and conventional businessmen.[3]

The opening of the company took place on January 13, 1998.[4] Co-founders included Harry Miller, Jim Bloom, Rick Stults and Doug Myres.[5] The same month, video game developer Terminal Reality became an equity partner of Gathering of Developers, through which their vice-president, Brett Combs, took a seat on the publisher's board of directors.[6] Other founding partners included Edge of Reality, 3D Realms, Epic Games, PopTop Software, and Ritual Entertainment.[7][8] By February 1998, the company had struck an investment deal with Pennsylvania Merchants Group.[9] On June 1, 1998, video game publisher Take-Two Interactive announced a "subsistantial non-equity investment" in Gathering of Developers, wherein Take-Two Interactive would distribute games published by Gathering of Developers.[10] Take-Two Interactive later went on to acquire a 20% stake in the company by February 1999.[11] Also in February 1999, Gathering of Developers co-founded the Independent Games Festival, which was to premier Game Developers Conference,[12] and also co-hosted and funded the 1999 edition of it.[13][14] In May 1999, Gathering of Developers signed an agreement with Sega to distribute eight of their games on the Heat.net platform.[15]

During the Electronic Entertainment Expo trade shows, Gathering of Developers offered free barbecue, live music and beer to the nearly 10,000 attendees that would cross the street into their parking lot, dubbed the "Promised Lot".[16][17] At the 2001 edition of the event, Gathering of Developers' booth displayed booth babes dressed up as schoolgirls to promote their adult content.[18][19]

On May 1, 2000, Take-Two Interactive announced that they had acquired Gathering of Developers.[20][21] The deal was signed mainly due to Gathering of Developers' financial instability.[22] On May 4, 2000, Take-Two Interactive and Gathering of Developers launched On Deck Interactive as a publishing label for games with "a consumer friendly price point and a mass market appeal".[23][24] Following the departure of On Deck Interactive's CEO Robert Westmoreland, the label was shut down again on March 5, 2001, with all of its upcoming games shifted to Gathering of Developers.[25] On May 3, 2001, Gathering of Developers co-founder Myres unexpectedly died of an asthma attack.[26][27] In his honor, Gathering of Developers announced the "Doug Myres Substance Award" in June that year, which would be handed out at the July 2001 edition of the Cyberathlete Professional League, with a donation to the Dallas Children's Advocacy Center made in the recipient's name.[28] Gathering of Developers' Dallas offices were closed down by Take-Two Interactive in August 2001, with all operations relocated to Take-Two Interactive's headquarters in New York City.[29] All staff were laid off or left the company, most of which were then hired by SubstanceTV, a new venture previously launched by Wilson and Myres.[5] By February 2003, Gathering of Developers had been shortened to Gathering.[30] On September 9, 2004, following poor financial results in Take-Two Interactive's Q3 2004 fiscal quarter, Gathering of Developers was folded into Global Star Software, Take-Two Interactive's budget range publishing label.[31][32]

Games published[edit]

Title Platform(s) Release date Developer Ref.
Jazz Jackrabbit 2 Microsoft Windows August 12, 1998 Epic MegaGames / Orange Games [33]
Railroad Tycoon II Microsoft Windows November 2, 1998 PopTop Software [34]
Jazz Jackrabbit 2: Holiday Hare '98 Microsoft Windows November 6, 1998 Epic MegaGames [35]
Jazz Jackrabbit 2 Mac OS February 9, 1999 Logicware [36]
Jazz Jackrabbit 2: The Secret Files Microsoft Windows March 15, 1999 Epic MegaGames [37]
Railroad Tycoon II: The Second Century Microsoft Windows April 30, 1999 PopTop Software [38]
Railroad Tycoon II Mac OS June 18, 1999 Westlake Interactive [39]
Railroad Tycoon II: The Second Century Mac OS June 18, 1999 Westlake Interactive [40]
Darkstone Microsoft Windows July 26, 1999 Delphine Software International [41]
Fly! Mac OS July 28, 1999 Terminal Reality [41]
Microsoft Windows [41]
Railroad Tycoon II Linux October 15, 1999 Loki Entertainment Software [42]
Nocturne Microsoft Windows October 28, 1999 Terminal Reality [43]
Age of Wonders Microsoft Windows November 11, 1999 Triumph Studios / Epic Games [41]
Fly! 2K Microsoft Windows April 26, 2000 Terminal Reality [44]
KISS: Psycho Circus – The Nightmare Child Microsoft Windows July 17, 2000 Third Law Interactive [45]
Heavy Metal: F.A.K.K.² Mac OS August 4, 2000 Ritual Entertainment [46]
Microsoft Windows [47]
Blair Witch Volume I: Rustin Parr Microsoft Windows October 4, 2000 Terminal Reality [48]
4x4 Evolution Mac OS October 30, 2000 Terminal Reality [49]
Microsoft Windows [49]
Rune Microsoft Windows October 30, 2000 Human Head Studios [50]
4x4 Evolution Dreamcast October 31, 2000 Terminal Reality [51]
Blair Witch Volume II: The Legend of Coffin Rock Microsoft Windows October 31, 2000 Human Head Studios [52]
Blair Witch Volume III: The Elly Kedward Tale Microsoft Windows November 22, 2000 Ritual Entertainment [53]
Rune Mac OS December 12, 2000 Human Head Studios [54]
Kingdom Under Fire: A War of Heroes Microsoft Windows January 18, 2001 Phantagram [55]
Oni Mac OS January 29, 2001 Bungie [56]
Microsoft Windows [57]
4x4 Evolution PlayStation 2 February 27, 2001 Terminal Reality [58]
Serious Sam: The First Encounter Microsoft Windows March 23, 2001 Croteam [59]
Tropico Microsoft Windows April 24, 2001 PopTop Software [60]
Fly! II Mac OS April 26, 2001 Terminal Reality [61]
Microsoft Windows [62]
Rune: Halls of Valhalla Microsoft Windows April 26, 2001 Human Head Studios [63]
Rune Linux June 21, 2001 Loki Entertainment Software [64]
Max Payne Microsoft Windows July 23, 2001 Remedy Entertainment / 3D Realms [65]
Tropico Mac OS August 23, 2001 Feral Interactive [66]
Rune: Halls of Valhalla Mac OS August 24, 2001 Westlake Interactive [67]
Linux Loki Entertainment Software [68]
Stronghold Microsoft Windows October 22, 2001 Firefly Studios [69]
4x4 EVO 2 Microsoft Windows October 30, 2001 Terminal Reality [70]
Heavy Metal: F.A.K.K.² Linux November 14, 2001 Loki Entertainment Software [71]
4x4 EVO 2 Xbox November 15, 2001 Terminal Reality [72]
Myth III: The Wolf Age Microsoft Windows November 26, 2001 MumboJumbo [73]
Mac OS January 15, 2002 MacSoft [74]
Tropico: Paradise Island Microsoft Windows February 4, 2002 BreakAway Games [75]
Serious Sam: The Second Encounter Microsoft Windows February 5, 2002 Croteam [76]
4x4 EVO 2 Mac OS March 20, 2002 Aspyr [77]
Stronghold macOS May 17, 2002 MacSoft [78]
Age of Wonders II: The Wizard's Throne Microsoft Windows June 12, 2002 Triumph Studios / PopTop Software [79]
Max Payne macOS July 16, 2002 Feral Interactive [80]
Mafia Microsoft Windows August 28, 2002 Illusion Softworks [81]
Stronghold: Crusader Microsoft Windows September 27, 2002 Firefly Studios [82]
Vietcong Microsoft Windows March 27, 2003 Pterodon / Illusion Softworks [83]
Tropico 2: Pirate Cove Microsoft Windows April 11, 2003 Frog City Software / PopTop Software [84]
Age of Wonders: Shadow Magic Microsoft Windows July 25, 2003 Triumph Studios [85]
Space Colony Microsoft Windows October 14, 2003 Firefly Studios [86]
Hidden & Dangerous 2 Microsoft Windows October 21, 2003 Illusion Softworks [87]
Railroad Tycoon 3 Microsoft Windows October 27, 2003 PopTop Software [88]
Mafia PlayStation 2 January 28, 2004 Illusion Softworks [89]
Vietcong: Fist Alpha Microsoft Windows February 4, 2004 Pterodon / Illusion Softworks [90]
Mafia Xbox March 8, 2004 Illusion Softworks [91]
Destruction Derby: Arenas PlayStation 2 June 7, 2004 Studio 33 [92]
Space Colony macOS June 22, 2004 Aspyr [93]
Gotcha! Extreme Paintball Microsoft Windows, Xbox July 30, 2004 Sixteen Tons Entertainment [94]
Railroad Tycoon 3: Coast to Coast Microsoft Windows August 20, 2004 PopTop Software [95]
The Guy Game Xbox August 30, 2004 Topheavy Studios [96]
PlayStation 2 August 31, 2004 Atomic Planet Entertainment [96]
Wings of War Microsoft Windows September 1, 2004 Silver Wish Games [97]
Xbox [97]
Railroad Tycoon 3 macOS September 13, 2004 MacSoft [88]
Vietcong: Purple Haze PlayStation 2 September 15, 2004 Coyote Developments [98]
Xbox [98]
The Guy Game Microsoft Windows December 22, 2004 Topheavy Studios [96]
Vietcong: Red Dawn Microsoft Windows March 21, 2005 Pterodon / Illusion Softworks [99]
Tropico 2: Pirate Cove macOS May 17, 2005 MacSoft [100]

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