Ed Logg

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Ed Logg
Ed Logg at California Extreme 2015
Ed Logg at California Extreme 2015
Born
George Edward Logg

1948 (age 75–76)
NationalityAmerican
Education
OccupationRetired video game designer
Known forco-creating Asteroids, Centipede, Gauntlet

George Edward "Ed" Logg (born 1948 in Seattle)[3] is a retired American arcade video game designer, first employed at Atari, Inc.[4] and later at Atari Games.[5] He currently resides in Los Altos, California.[6] He was educated at University of California, Berkeley and also attended Stanford University.[1][2]

Career[edit]

Logg was impressed with the Atari 2600 (then known as "Atari Video Computer System") and joined Atari's coin-op division and worked on Dirt Bike, which was never released due to an unsuccessful field test. He co-developed with Ed Rotberg Super Breakout after hearing that Nolan Bushnell, co-founder of Atari, wanted Breakout updated.[3] He co-developed the video game Asteroids with Lyle Rains.[7] Other games designed or co-designed by Logg include Centipede, Millipede, the Gauntlet series (with inspiration from John Palevich's Dandy), Wayne Gretzky's 3D Hockey and the home versions of the San Francisco Rush series.[8][9]

Logg in 1999, standing next to a very rare "Gold Asteroids" cabinet at Atari

Legacy[edit]

In 2011, Logg was awarded a Pioneer Award by the Academy of Interactive Arts and Sciences for being among those who "laid the foundations of the multi-billion dollar videogame industry."[3][10] Logg was listed at number 43 in IGN's top 100 game creators of all time.[11]

Games[edit]

References[edit]

  1. ^ a b "Asteroids Designer Ed Logg Honored With Pioneer Award". Wired. 17 November 2011. Archived from the original on 2023-07-03. Retrieved 2023-07-03.
  2. ^ a b "Game Design: Theory and Practice (2nd Edition) (Wordware Game Developers Library)" (PDF). XMission. 2005. Archived from the original (PDF) on 2023-07-03. Retrieved 2023-07-03.
  3. ^ a b c Kohler, Chris (17 November 2011). "Asteroids Designer Ed Logg Honored With Pioneer Award". Wired.
  4. ^ Kent, Steve L. (2001). The ultimate history of video games: from Pong to Pokémon and beyond : the story behind the craze that touched our lives and changed the world. Random House Digital, Inc. pp. 184–. ISBN 978-0-7615-3643-7. Retrieved 19 August 2011.
  5. ^ Herman, Leonard (October 1997). Phoenix: The Fall & Rise of Videogames. Rolenta Press. p. 139. ISBN 978-0-9643848-2-8. Retrieved 19 August 2011.
  6. ^ Honkala, Tuomas (August 2012). "Legendaariset pelit: Gauntlet". Pelit (in Finnish) (8/2012). Sanoma: 52.
  7. ^ Swink, Steve (2008-10-13). Game Feel: A Game Designer's Guide to Virtual Sensation. Morgan Kaufmann. pp. 188–. ISBN 978-0-12-374328-2. Retrieved 19 August 2011.
  8. ^ Rouse, Richard; Ogden, Steve (2005). Game design: theory & practice. Jones & Bartlett Learning. pp. 87–. ISBN 978-1-55622-912-1. Retrieved 19 August 2011.
  9. ^ Saltzman, Mark (April 15, 1999). "The emulation craze". Toronto Star. p. 1. Archived from the original on 25 July 2012. Retrieved 19 August 2011.
  10. ^ Cifaldi, Frank (2011-11-17). "Asteroids, Gauntlet designer Ed Logg honored with Pioneer Award". Gamasutra.
  11. ^ "Top 100 Game Creators of All Time - 43. Ed Logg". IGN. 2009-03-05. Archived from the original on 2014-01-01.

External links[edit]